<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments for Musings Of A Design Student</title>
	<atom:link href="http://moads.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://moads.wordpress.com</link>
	<description>The Bemused Rantings of a Multimedia Design Student</description>
	<lastBuildDate>Mon, 23 Nov 2009 20:34:42 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on Parasite Movement by Nathaniel</title>
		<link>http://moads.wordpress.com/2008/10/21/parasite-movement/#comment-1075</link>
		<dc:creator>Nathaniel</dc:creator>
		<pubDate>Mon, 23 Nov 2009 20:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/?p=298#comment-1075</guid>
		<description>Hi there,, first off, i must say i am very impressed with all ur stuff. very cool. I too have been trying to make a game involving inverse kinematics, but i have come to a standstill regarding angle constraints. did u ever figure out how to do this, if so could you email me or something. Thanks.</description>
		<content:encoded><![CDATA[<p>Hi there,, first off, i must say i am very impressed with all ur stuff. very cool. I too have been trying to make a game involving inverse kinematics, but i have come to a standstill regarding angle constraints. did u ever figure out how to do this, if so could you email me or something. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Thunderface Games by Mattchoo</title>
		<link>http://moads.wordpress.com/2009/10/09/thunderface-games/#comment-1074</link>
		<dc:creator>Mattchoo</dc:creator>
		<pubDate>Tue, 27 Oct 2009 13:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/2009/10/09/thunderface-games/#comment-1074</guid>
		<description>High a&#124;A!

Nice to see you&#039;re still alive.</description>
		<content:encoded><![CDATA[<p>High a|A!</p>
<p>Nice to see you&#8217;re still alive.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The StarControl Effect : Mass Effect in Retrospect by SC2Fan</title>
		<link>http://moads.wordpress.com/2007/11/22/the-starcontrol-effect-mass-effect-in-retrospect/#comment-1072</link>
		<dc:creator>SC2Fan</dc:creator>
		<pubDate>Wed, 30 Sep 2009 15:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/2007/11/22/the-starcontrol-effect-mass-effect-in-retrospect/#comment-1072</guid>
		<description>I&#039;ve not finished this game yet, but the narrative and plot are obviously written by people who loved SC2.   There are just so many references and ideas from SC2.   Judging by my search, I&#039;m not the only one to think so.  As they say imitation is the best form of flattery.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve not finished this game yet, but the narrative and plot are obviously written by people who loved SC2.   There are just so many references and ideas from SC2.   Judging by my search, I&#8217;m not the only one to think so.  As they say imitation is the best form of flattery.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Post Brisbane Twestival by Jules</title>
		<link>http://moads.wordpress.com/2009/09/12/post-brisbane-twestival/#comment-1070</link>
		<dc:creator>Jules</dc:creator>
		<pubDate>Wed, 23 Sep 2009 12:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/2009/09/12/post-brisbane-twestival/#comment-1070</guid>
		<description>Thankyou for all your hard work, Monsieur! It is greatly greatly appreciated :)

I have my lovely sloth badge also!</description>
		<content:encoded><![CDATA[<p>Thankyou for all your hard work, Monsieur! It is greatly greatly appreciated :)</p>
<p>I have my lovely sloth badge also!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Can&#8217;t work. by wonko</title>
		<link>http://moads.wordpress.com/2009/09/23/cant-work/#comment-1069</link>
		<dc:creator>wonko</dc:creator>
		<pubDate>Wed, 23 Sep 2009 12:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/?p=445#comment-1069</guid>
		<description>dang, I wish I could draw ... keep making those lines do your bidding mate</description>
		<content:encoded><![CDATA[<p>dang, I wish I could draw &#8230; keep making those lines do your bidding mate</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Can&#8217;t work. by Jules</title>
		<link>http://moads.wordpress.com/2009/09/23/cant-work/#comment-1068</link>
		<dc:creator>Jules</dc:creator>
		<pubDate>Wed, 23 Sep 2009 12:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/?p=445#comment-1068</guid>
		<description>Dude,

These are RAD! You can totally draw females :)

(I now feel the urge to use the word &#039;bodacious&#039; in this comment somewhere...I think I&#039;ve digressed to 90&#039;s slacker lingo..)</description>
		<content:encoded><![CDATA[<p>Dude,</p>
<p>These are RAD! You can totally draw females :)</p>
<p>(I now feel the urge to use the word &#8216;bodacious&#8217; in this comment somewhere&#8230;I think I&#8217;ve digressed to 90&#8217;s slacker lingo..)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Sloth was Framed! by wonko</title>
		<link>http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1067</link>
		<dc:creator>wonko</dc:creator>
		<pubDate>Thu, 10 Sep 2009 08:42:29 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1067</guid>
		<description>&quot;B&quot; ...no, that does not look like sex, unless I am doing it wrong</description>
		<content:encoded><![CDATA[<p>&#8220;B&#8221; &#8230;no, that does not look like sex, unless I am doing it wrong</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Sloth was Framed! by KateEdwards</title>
		<link>http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1066</link>
		<dc:creator>KateEdwards</dc:creator>
		<pubDate>Wed, 09 Sep 2009 10:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1066</guid>
		<description>Epic, darling. Amazingly fantastic.

I can&#039;t wait to see it!</description>
		<content:encoded><![CDATA[<p>Epic, darling. Amazingly fantastic.</p>
<p>I can&#8217;t wait to see it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Sloth was Framed! by Benk</title>
		<link>http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1065</link>
		<dc:creator>Benk</dc:creator>
		<pubDate>Wed, 09 Sep 2009 06:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1065</guid>
		<description>Fantastic, when can I buy a print of the Thief? :D</description>
		<content:encoded><![CDATA[<p>Fantastic, when can I buy a print of the Thief? :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Sloth was Framed! by aA</title>
		<link>http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1064</link>
		<dc:creator>aA</dc:creator>
		<pubDate>Wed, 09 Sep 2009 06:46:04 +0000</pubDate>
		<guid isPermaLink="false">http://moads.wordpress.com/2009/09/09/the-sloth-was-framed/#comment-1064</guid>
		<description>Well I can only do that if I win the bid on my own painting :P</description>
		<content:encoded><![CDATA[<p>Well I can only do that if I win the bid on my own painting :P</p>
]]></content:encoded>
	</item>
</channel>
</rss>
